accueil

cours

articles

travaux

images

music

 

ANYFLO (new english version)

download

     the philosophy.      Version.

How to start      The language

   0: quick-start      1: beginner      2: advanced      3: programmer

    COMMANDS

    Documentations      Generalities      Manuals      Index      Questions      Bugs


COMMANDS

    Interpreter's commands
     -A- -B- -C- -D- -E- -F- -G- -H- -I- -J- -K- -L- -M- -N- -O- -P- -Q- -R- -S- -T- -U- -V- -W- -X- -Y- -Z-
    Anyflo's commands
     -A- -B- -C- -D- -E- -F- -G- -H- -I- -J- -K- -L- -M- -N- -O- -P- -Q- -R- -S- -T- -U- -V- -W- -X- -Y- -Z-



Documentations

Courses (given ATI 1984 and 2002) explain the concepts used in anyflo.
Articles develop these concepts.
they are illustrated by works
Sources of programs written in anyflo give many examples.
Of thinking about programming in general can get an idea about my methods.

Generalities:

How to start
Historical 
Bugs
Errors
Tricks
Transfert

Manuals:

Algorithms
Animation
Applications
General description of anyflo
Constraints
Debug
Demos
Environment
Errors
Input-output
Examples
Curves extensions
Formats
Fractals
Genetic
Helps
Images
Interaction
Interpreter
Language
Object-oriented language
Lattices
Lights
Modèles
Motifs
Neural networks
Organism
Tools
Primitives
Programmer manual
Rendering
Textures mapping
Translation
Transformations
Automatic translation
Visualization

INTERPRETER'S COMMANDS

     -A- -B- -C- -D- -E- -F- -G- -H- -I- -J- -K- -L- -M- -N- -O- -P- -Q- -R- -S- -T- -U- -V- -W- -X- -Y- -Z-
A
     aba      abs      acos      acosh      add      alias      arc      ascii      asin      asinh      atan      atanh      atof      atoi      auto     average

B
     break      bye

C
     calloc      case      CG      char      clean      compile      cos      cosh

D
     debug      default      demo      dim      directory      dist     dup

E
     edit      end      else      ent      error      exec      exit      exp      extern

F
     fclose      float      fopen      for      format      fread      func      fwrite

G
     generate      getline      getword      globale      GO      goto      grep

H
     help      history

I
     if      inclu      ini      input      int      inv

J


K


L
     limit      link      list      LIST      log

M
    malloc     matrix     max     message     min     module

N
    name     NIL     NL     no     NP     number

O


P
    PI     precision     print     product     puls

Q


R
    rand     rand2     rand2f     randf     read     rem     return     ring

S
    scalar     sin     sinh     sort     sqrt     static     status     STOP      string      stringf     sum     switch     system

T
    tan     tanh     time

U
    unit

V
    var     vector

W
    wait     while      write

X


Y
    yes

Z


ANYFLO'S COMMANDS

     -A- -B- -C- -D- -E- -F- -G- -H- -I- -J- -K- -L- -M- -N- -O- -P- -Q- -R- -S- -T- -U- -V- -W- -X- -Y- -Z-
A
    above     abs     acc     adhere     add     adjust     aim     alea     alex     aley     alez     alias     alphabet     ambiance     anc     ang     animate     ascii     attach     audio     average     axis

B
    back     ball     behind     below     bitmap     box     brush

C
    camera     center     CG     clean     clip     coe     col     collision     close     compile     concat     contour     coord     cube     cut     cutx     cuty     cutz

D
    debug     dec     deformation     demo     depth     device     dila     dilx     dily     dilz     dim     disk     displ     dist     draw     dup     dynamic

E
    edit     end     envelope     error     exec     ext     eye

F
    fac     field     foc     fog     follow     font     force     format     frac     frame     front     func

G
    generate     genetic     geod     graphic     grid

H
     help     heritage     hole     hom     hsv

I
    illum     image     ini     inside     interaction     interpol     intersection     inv

J


K


L
    lattice     law     lead     left     light     limit     line     link     list     local     luminance     lut

M
    mass     matrix     max     memory     menu     message     meta     min     module     morphing     motif     motionblur     mouse     move

N
    name     near     network     neuron     NF     no     normal     NP     number

O
    object

P
    palette     pan     particle     pend     period     pers     pipe     pixel     play     poi     precision     prism     product     pull     puls     put

Q
    quat

R
    radius     rand     read     reanc     rectangle     rem     rev     right     roll     rota     rotx     roty     rotz

S
    scale     screen     secx     secy     secz     see     segment     shadow     simple     smooth     sort     spe     speed     sphere     split     spring     status     stereo     stock     syma     symx     symy     symz     system

T
    tan     text     texture     time     traj     tran     transp     triangulate     type

U


V
    validate     var     vertex     video     view     vol

W
    win     write

X


Y
    yes

Z
    zbuf     zoom



INDEX

Other expressions:

     -A- -B- -C- -D- -E- -F- -G- -H- -I- -J- -K- -L- -M- -N- -O- -P- -Q- -R- -S- -T- -U- -V- -W- -X- -Y- -Z-

A

Actor
adaptative
       adaptative network
       adaptative system
Addition
       complex
       de matrices
       quaternion
       vector
multi agents
alpha
animat
Animation
animation animation or animation of higher order.
antialiasing:
       point
       polygon
       segment
Associate an action to a key t du keyboard
automapping, see an exemple in automappe.func
near image, cellular automatons.

B

basics      sources
behavioral
browse

C

call back
chaining sevarel applications
character animation
clear the screen
html codes      html format
coherent flows
command
concatenation: image concatenation
conditions
connecvolution
connexionnisme connexionnism
contour extraction:
       image contour
conversion: file conversion
coordinates: homogeneous coordinates
constant: learning constant
crossfade images
crossfade sounds
converter html code:
       decoding
       coding
creation: artificial creation
Crypting:     read write inclu
cubism
     (multiple view)

D

debuger
determinant: of a square matrix

E

editing
error backpropagation algorithm
emotion: artificial emotion
contour extraction:
       image coe
       image contour
evolutionnism

F

FFT
filters (amplitudes)
     filters (frequencies)
free form deformation

functions
     mathematical functions

G

genetic
     genetic algorithm

H

help:
     help on the Web
     anyflo help
     general help
hide the textes: meta displ high definition
html: code html      file code_htm

I

object identifier
incrustation: image incrustation
ima_phone
initialization: graphic initialization
input-output
interruption
Inverse:
       d´un complex
       d´une matrix
       perspective
       d´un quaternion
inverse kinematics:
     inverse kinematics
     inv poi
     tran inv

J

jacobians: inverse kinematics using the method of Jacobians

K


L

language
language
laser
       virtual laser
       envelope vol

automatic correlations:
       law CG
       phase opposition: law speed rota
       power 1/3 law: adjust vol law
l-system
learning      perceptron      learnings
linearization of the dynamic
loop

M

memory
       associative
modeling: procedural modeling
motion capture
multi agents
music how to generate music

N

navigate
Neural:
       neural network
       brush
       objetc properties network
Associated neural networks
       audio signal
       brush
       objects properties

O

calls to OpenGL
operators
option: launch options

P

path
perspective: pers, perspective
picking
postproduction
primitive: graphic primitives
procedural modeling
image processing
programmation: genetic programmation
protection: write file protection
projection of a point on a line or a plan
.
pull:
mouse vol

Q

quaternion
     quat

R

Real time
     interaction meta
generate interaction time
recursion
rule:
     Hebb rule
     Widrow-Hoff rule

S


shared memory
skin: behavioral skin
     laser, envelope vol
smoothing animation (write image NP interpol)
socket
sources
Stiffness of a spring
system: adaptative system
     particles system

T

test
translation of texts.
translation of anyflo in another language.
trajectories

U


V

variables
version
viscosity:
     of a spring
     viscosity (inv speed).
Von Koch:
     Curve and surface
     Von Koch

W

walk
wav

X


Y


Z