pull


pull some vertices

vertex
vol
See also

pull vertex vol

pull(x,y,z) vertex(s) vol(id)

        Takes the vertex number s of volume id in (x, y, z), the surrounding peaks are drawn in a "soft".

pull(x,y,z)vertex(s)attach vol(id)

        Vertices s of volume id will be fixed.
Note:
pull(x,y,z) vertex(s) dist(d) vol(id); deals only with the vertices located at a distance less than d from vertex s (faster rendering).

pull vol

pull(x,y,z) vol(id)

        Pulls the vertex of the volume id closest of point (x,y,z).

pull(x1,y1,z1,x2,y2,z2,...) vol(id)

        Pulls the vertex of the volume id closest of points (xi,yi,zi).

pull(x,y,z) abs vol(id)

        Forces thevertex of the volume id the closest to (x,y,z).

See also

interaction pull