## dynamic |

brush

dynamic

image

mouse

vol

See also

Dynamic of objects

Dynamic of images

F1() function.

Set force to nul.

Trajectories processing.

F2() function.

Processing collision anc.

Processing of dynamic limits.

Processing dynamic (using

Set force rota, force rota add to nul.

Collisions detection (seting

F3(), F4() functions.

Limits processing.

Display

F5() function (force rota add may be modified).

Swap and returns of the main loop.

des masses.

des forces.

des velocity.

des force torque.

des springs.

des vitesses.

des accelerations.

Limitations may be specified on these parameters:

limit force.

limit speed.

Geometric limitations can be specified:

limit dist.

image speed.

image acceleration.

As well as dynamic properties:

mass image.

spring image.

etc..

1) It is necessary to yes image for the dynamic images to be taken into account.

2) A dynamic brush can be associated with a dynamic image in order to make a dynamic palette, see an example in the

2) Assign masses, possibly origin speeds.

3) You can define constraints (anc, attach, limit).

4) You can define:

Forceson volumes and/or on vertices.

Force torque.

Force (fields), (springs).

(Collisions).

5) then launch animation with interaction and yes dynamic.

1) n=2 by default.

2) The larger n is, the better the approximation, but longer calculations will.

3) Pratically dynamic(5) is a good choice.

4)Must be increased to quick movements or in case of collision detection error.

audio

field

collision

exec dynamic

mass

dynamic network

no dynamic

spring

speed

yes dynamic